PERFECT WORLD

GOD created a PERFECT WORLD ... heaven, earth, day & night ... sky, land , seas, sun, moon, stars ... vegetation & creatures ... man kind in his own image ...and it was PERFECT, so at the 7th day he made a rest...but he should not!! That is when (Sid Meiers) CIVILIZATION happened and a new species developed - THE COMPLAINERS: "The World is too big/ small, too slow, no balance, too much/little resources, too many/ little Civs, not enough CS, wrong city, wrong tile ..."! So many of those "Complainers" worked hard to "improve earth", and last of those many, AugusTIN looked at his CREATION ... and he knew for sure that this is NOT a PERFECT WORLD, but it is a FUN one - have FUN playing :)

1.	CONTAINS  2 SCENARIOS:
-	PERFECT WORLD x  created for 12 player MP at GMR
-	PERFECT WORLD SP X  if you dont have the luck to play MP 
2.	INTRO
-	Multiplayer games on GMR are slow taking months. But the most used phrase is: looking for FAST GAME ?  In this kind of games Fast means  lets try to reach as fast as possible the part of the game where my opening routine ends and the unpredictable tense and fun situation starts  but the most used Standard maps for 8 players ancient start are NOT giving this wanted  feeling  so there was an urge to create a scenario what gives this FAST feeling
-	Even by succeding creating this fast feeling this games will take a few month to play, so there is another important factor: Fantasy, a STORY you can identify, diplomatic comments and WAR   and the most we can identify with our belowed  Mother Earth  so it had to be a Realistic Earth Map
-	Originaly Civilization happens on Earth. There are thousands of maps around, but the most wanted are Earth maps what i fully understand. The problem is that there are not many playable around  especially for MP games. Most of them, especially from MP view, are too BIG (who did not play Russia, having cities without a Hill, or being stucked in 5o tiles of forrest or tundra, or most oft the map covering by sea, or the distances too faar to have any Fun before turn 150), and some are too small with Europe overcrowded and space for 1-2 cities, and Africa or America the opposite

3.	GOAL
-	To create a:
o	 FAST (small area and extra stuff from 1st turn on)
o	REALISTIC EARTH good for Roleplaying and identification
o	 BALANCED (in start position, resources, tile quality),
o	 FUN (crowded, diplomacy, surprise elements, gifts),
o	STRATEGIC (different nations have different goals depending from location)
GAME without any gamechanging components, keeping the 100% civ5 feeling

4.	GAME CONCEPTS  SUMMARY (below full version)
-	MAP: From  Greatest Earth Map in the History of Civilization and the credits go to djvandyke (http://forums.civfanatics.com/showthread.php?t=485015  everything what was not important for a Europe centered game was cut away and shrunk to STANDARD SIZE but 15 civs and 15 CS!!!
-	RESOURCES placement balanced between real location and minor aid for more balanced gameplay
-	QUANTITIES of startegic resources are REDUCED  more ingame startegy needed
-	CIVILIZATIONS have similar good start positions / room to spread/ tile quality
-	CITY  STATES play a more crucial role, not only to SIM allies, but conquer, defend, liberate
-	FUN KILLERS elimination (details below) 
-	PRE BUILD CAPITALS, with at least 1WONDER, some extra buildings, units, cities  no one has advantage in number, but stil not all equal but forced to go different way of playing
-	TECHNOLOGIES  all Civilizations have at least 1 Classical tech but very different ones  no one has advantage in number, but still not all equal but forced to go different way of playing
-	EARLY CAPTURING others CAPITAL is made hard  Capitals have walls, build on hills  and sparse strategic resources prevent big stocks of same units
-	EXTRA (UNIQUE) UNITS from start on for defence, exploring and spicing up the game
-	RELIGION (hard) manipulated for Rome (Catholic), Arabia (Islam) . And most probabbly England   from 4 religions in Total  so religious war could be a consequence


5.	PLAYABLE CIVILIZATIONS - teaser (Clockwise)
-	SPAIN  Conquester of America and Natural Wonder hunter  great choice for explorers
o	GREAT LIGHTHOUSE  suited for Spanish fleet
-	FRANCE  Culture and Balance  interesting choice for those who fight with culture 
o	PARTHENON  gives some extra culture and a Chateau is waiting for you Mylord
-	ENGLAND  Ruler of the Sea spreading Religion and Power  for those who knows the next step 
o	STONEHENGE  15 Civs and just 4 Religions  worth like made of Gold not of Stones
-	ROMANS  all Roads lead to Rome  for those who like being in the Center (of attention)
o	ORACLE  (no extra policy) but it myteriously makes Jerusalem your Ally, and Catholicism (maybe) the Central Religion
-	GERMANY  You need Lebensraum  for those who create Livingspace out of nothing
o	GREAT LIBRARY (no extra tech) but scientists give you extra Settler
-	RUSSIA -  The Big Bear has more space and biggest amount of resources  will you trade them or use them ?  for the patient once  time and resources are on your side
o	ARTEMIS TEMPLE  can others conquer a Land that has food and defence units?
-	OTTOMAN  very squeezed position, very good position  trade and war: both are your proud Sons
o	COLOSSUS  some extra  money is always a good thing for trade and/or War
-	ARABIA  Allah Akbar  can your neighbours stop you?  For those who know how to harmonize the  art of Bow and Prayer
o	PETRA  how powerfull will you beome? Where is Your limit? Only God knows.
-	EGYPT  Constructors of your destiny  for those builders who are not afraid of  defending yourself 
o	PYRAMIDS & GREAT WALL  with so strong neighbours this was the only way to focus on building your Empire
-	ETHIOPIA  paradoxly you will have plenty of food  for those who like going tall and rather fight to improve every tile than fight another nation
o	HANGING GARDENS  You claim 2 NW, one of them the food Lake Victoria  so shall it be : food!!
-	SONGHAI  a world for yourself, you have the sea, jungle, plains, rivers, hils, desert, plenty of resources and acces to the new world  for those who are not afraid to rewrite history
o	MAUSOLEUM OF HALICARNASSUS  add to all your natural advantages some culture and money, you got an all rounder
-	SHOSHONE  Honour your land , defend your land  for those who can use every gift your land offers you and, and prepare brave warriors for the great war
o	NO WONDER  COURAGE is all you have. Your the Underdog, the masochist, the very skilled player who is not afraid to take the challenge of protecting America.
-- Text File1
-- Author: AugusTIN
-- DateCreated: 1/18/2015 2:57:10 AM
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